Welcome to the patchnotes for the 3676 patch.
The focus of this patch is working on improving the implementation of the previous patch. Cybran regen is improved, Seraphim get a buff to their hps, as well as some smaller changes and fixes.
We wish you good luck and much fun playing with the new patch!
-- The Balance Team
Janus gets a slight buff again to improve it slightly vs units.
T3 Naval Support FactoriesT3 naval support facs were found to be too vulnerable considering the cost of the units being constructed within them so we have reduced their hp nerf.
T2 UEF Naval Support FactoryThis is a correction of the UEF T2 naval support factory which was missed in testing before the previous balance patch.
Mass StoragesMass storage hp has been given some hp back, so that it is more in line with their cost.
Seraphim StructuresIn the HP nerf patch Seraphim were given the same HP as Aeon. However we now decided to buff their HP so that they have more than Aeon, but still less than UEF. Seraphim have less unit choices and are not one of the stongest factions so some buffs are warranted and this also increases faction diversity.
Seraphim T1 Buildings
Seraphim T2 Buildings
Seraphim T3 Buildings
Cybran Structure RegenerationThe initial Cybran regen values were found to be too low to be a relevant feature, so we have increased Cybran regen across the board.
Cybran T1 Buildings
Cybran T2 Buildings
Cybran T3 Buildings
T2 RadarWe have reduced the maintenance cost of T2 radars to encourage this intel option in the midgame.